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Profiles

Characters are defined by their four profiles, Pilot, Trader, Mercenary and Engineer. Each Profile has 4 health levels. If a character fails a roll, he loses health levels in the profile used.

TRADER

Trader includes all trading and most social skills. They are good judges of character, excel in social skills and are masters of intrigue. Last but not least, they know the best space bars and have the right instinct for worthwhile rumours.

PILOT

Pilots excel at operating spacecraft, navigation, fighting battles in space, and appraising the value of spaceships. They are also extremely cool and every woman's dream.

MERCENARY

A Mercenary knows all the fighting skills and most physical skills. Alcohol counts as a weapon too, hence they are good in drinking someone under the table. Their expertise also includes explosives, burglary and thievery.

ENGINEER

The Engineer has technical and scientific skills which make them medics, scientists and (of course) engineers. They can improvise gadgets and pick high-tech locks.

Pirate Dice

Pirate Dice can be used as bonus dice on rolls or to create facts. Since pirate dice are steadily spent and earnt, it is wise to count them with d6 or beads.

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